Here is where the fun stuff starts, the custom models(which I guess could be defined in some. Steve and Alex are there to help texture pack artists, those can have some good use there to quickly switch and test skins instead of using the Mojang site(which seems to not update skins if the texture file has the same name or has even further delays due to cache) Steve (default Steve Model + Steve Skin from the Texture Pack)Īlex (default Alex Model + Alex Skin from the Texture Pack) In said Menu, you see the following list(with scroll bar and preview on the right) :ĭefault (your default MC Model+Skin from Mojang) In the Options, or under Skin Customization you'd have a new menu called "Skins". Hello, I hope this isn't unwanted, but I just came up with a little concept on how we could have custom player models:
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